You will say to me: Another card game with deck building and other complex mechanics to evolve. And I will answer: yes. Dungeon Drafters is one of them. But not only. The title offers a card game mixed with a game like Pokémon Dungeon Mystery. Basically, a lot of random and rogue lite mix has dungeons that will require patience and restarting several times to get through all the content.
This dungeon will be your dungeon.
Dungeon Drafters will offer you at the beginning to choose between one of the 6 playable characters. All of them have a different starting deck based on the 4 archetypes present in the game. If the beginning is different from one to another. Quickly, the decks will be similar knowing that you will be free to change the totality to have your own style of play.
We find the red cards called Raider which are centered on direct damage. The blue or Oracle which are indirect damage, Yellow or Guardian which will be defense and care and finally the green or Travelers which are placement cards. As much to say that yes, it will be necessary to mix the archetypes to have a polyvalent deck.
The title is also very complete in this respect, as it offers enough tutorials to allow you to understand all the deck construction and thus evolve quickly, a must for beginners in the genre wanting to understand deck construction. A great entry point for those who want to get started in card games.
A card to dominate them all.
Once your deck is ready, that is, after a lot of failures. It’s up to you to go through the dungeons. And the best thing is that the game gives us the freedom of our evolution. You are not limited to one area and then another. You are free to choose the area you want to visit.
Once the zone is chosen and the deck in hand. We quickly realize that the title is basic turn-based. You enter a room with 3 action points and then once exhausted, the enemies come to charge. And fortunately, no time limit. We are free to develop our attack strategy without having a timer over our head.
Yes, we are more on a big chess game where our placements will be strategic. We are not here to rush without thinking. Especially when we discover new enemies. And in case of death? Well, we lose our unsecured laws to come back to the central hub and start the adventure again. Yes, like any rogue lite, the title will be difficult at the beginning.
We won’t lie, at the beginning, we sweated a lot as the difficulty of the title goes from simple tuto to hardcore directly. If you easily reach the first boss, this one will not spare you. And this is perhaps its flaw. Not offering an easier difficulty curve for newcomers.
For the rest, the title is very pretty in pixel art. With a pretty basic story. You will have to overcome a sealed evil with a card. But we’ll note that the HUB has enough to hold you so much there is to do and discover. The game is full of details and possibilities that we spent long hours just discovering.
We would recommend it especially to the hardcore player who wants a deck building and rogue lite game. Even if everything is set up to welcome new players without sparing them the frustration of failure and the joy of victory.