The studio is currently working on an ambitious cooperative action game set in an original IP. Their goal is to use all the knowledge the team has gained from working on system titles like Battlefield and Far Cry to create a world where players can experience surprising and new gameplay moments.
« Our vision is to create compelling games in immersive worlds that adapt to players, » said Jamie Keen, creative director of Moon Rover Games. « We’re passionate about building system-driven games, story generators where unexpected things happen, allowing players to experience their own personal stories within a world created for them. »
« We stand on the shoulders of giants, and are grateful for the opportunity to apply what we’ve learned working on some of the world’s greatest games to build a healthy foundation for a new company, » said Julien Wera, CEO of Moon Rover Gamestoday’s tools combined with our team’s experience give us the opportunity to build ambitious action games while maintaining a creative, people-oriented culture where everyone can have impact and autonomy. |